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This .scr suffix is sometimes a problem on Windows platforms, because most Windows platforms are configured to interpret files ending with .scr as screensaver applications, so if you just double click on an *.scr file in Windows - you get an error message saying: "C:\some_catalog\filename.scr is not a valid WIM32? application.". So you will generally open your script files from the text editor instead of clicking on the file directly.
This .scr suffix is sometimes a problem on Windows platforms, because most Windows platforms are configured to interpret files ending with .scr as screensaver applications, so if you just double click on an *.scr file in Windows - you get an error message saying: "C:\some_catalog\filename.scr is not a valid WIN32? application.". So you will generally open your script files from the text editor instead of clicking on the file directly.
Calling "waitthread bar" will cause "bar" to be displayed on the screen, and "waitthread foo" will cause both "foo" and "bar" to be displayed on the screen. "end" is simply a command which instructs the thread to terminate, and in the case where the thread was started due to "waitthread", causes the calling thread to resume execution after the "waitthread" call. The same applies to exec calls, "end" causes a jump back to the statement after the "exec" call -- dcoshea? ( edited by BjarneGronnevik? ),
Calling "waitthread bar" will cause "bar" to be displayed on the screen, and "waitthread foo" will cause both "foo" and "bar" to be displayed on the screen. "end" is simply a command which instructs the thread to terminate, and in the case where the thread was started due to "waitthread", causes the calling thread to resume execution after the "waitthread" call. The same applies to exec calls, "end" causes a jump back to the statement after the "exec" call -- dcoshea ( edited by Bjarne ),
// LINK: http://www.planetmedalofhonor.com/rjukanproject/
// LINK: http://www.gronnevik.se/rjukanproject/
exec global/DMprecache.scr
exec global/DMprecache.scr
- Bjarne
$player[0] pophelmet